Vectors and parallelism
The triangle rule (Chasles' relation)
For any three points
in the plane,
the following equality holds: ![]()
The parallelogram rule
Let
V
and ![]()
Construct the parallelogram ![]()
Then ![]()
Subtracting two vectors
Subtracting two vectors means adding the first vector to the opposite of the second.
Collinear vectors
Let
be a non-zero vector and
an arbitrary vector.
-
If
and
are collinear, then there is a unique real number
such that
. -
If there exists
such that
, then
and
are
collinear.
Let
and
be two non-collinear vectors. For any vector
in V
there exist
such that
. The scalars
and
with this
property are unique.
Theorem:
-
For any
and
,
(commutativity) -
For any
,
,
,
(associativity) -
For any
,
(
is the identity element) -
For any
,
(every vector has an opposite).
Theorem: For any
and any
,
we have:
Definition: Let
be a rectangular coordinate system in the plane and
the points A(1,0) and B(0,1). We write the vectors
,
;
are called the unit vectors of the coordinate axes of the system
. The
pair (
) is called the basis of the system
.
Definition: Let
be a rectangular coordinate system in the plane. For
any point M in the plane, the vector
is called the position vector of
the point M.
Definition: In space we fix three axes
,
,
with the same
origin
, pairwise perpendicular. The resulting system is written
and is called a three-dimensional rectangular (or Cartesian) coordinate
system. The orientation of the axes is usually chosen as the arrows in the
adjacent figure show.
Definition: In the system
, each point M(x,z,y) in space is determined
by the position vector
;
are called the coordinates of the vector
in the basis (
); x is called the abscissa, y the ordinate, and
z the applicate of the point M(x,y,z).
Definition: The norm of a vector is the distance between its endpoints.
Let the points
and
. Then
.
The scalar product. For any two vectors
, the real number
where
is called the scalar product of the vectors
. If
is zero,
then by definition the scalar product
is zero.
Properties of the scalar product.
Let ![]()
-
(commutativity) -
(
is the scalar projection of
onto
) -
(distributivity) -
(moving the scalar) -
If
and
, then 
-
The scalar product is zero if and only if
or
or
.
Theorem. Let
and
be vectors, the points
,
, and
let
be the angle between the vectors
and
. Then 
Definition. Let
be the position vector of the point M. The angles
which the direction (line, vector)
makes with the positive directions of
the coordinate axes
,
,
are called direction angles. The
cosines of these angles are called direction cosines.
Theorem. Let
be the position vector of the point
. The vector
makes with the axes the direction angles
with
,
,
.
If
are the direction cosines of the line d and
, then
is the normal equation of the plane perpendicular to the line d, at distance
p from the origin.
The equation of the line passing through the point
with direction vector
is:
.
The equation of the line passing through the points
,
is:
.
The distinct lines
and
are parallel if and only if
, and
perpendicular if and only if
.